IREM DOGAN
CHARACTER &
GAME ART

IDEAS START
HERE



In team-based projects I often take the role of art lead, defining visual direction, maintaining style consistency, and supporting other artists during development. I coordinate with designers and 3D artists to ensure designs translate correctly into assets and meet technical and gameplay requirements.
I work across concept art and UI, helping move ideas from early sketches to usable in-game assets. I value clear communication, iteration, and organized workflows to keep work efficient.
I’m currently open to internships, junior positions, and collaborative projects.
For opportunities or collaboration, contact:
ABOUT
I’m Irem, a concept and character artist based in the Netherlands.
My work focuses on visual development, character design, and game UI, creating clear concepts and callouts that support 3D production.
CREATIVE SERVICES
CHARACTER DESIGN
CONCEPT ART
UI/UX ART
VISDEV

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